looping instrument samples in FL Studio.
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- jimmusician
- Posts: 54
- Joined: Mon Jun 29, 2009 12:00 am
looping instrument samples in FL Studio.
does anyone know an easy way? i looked at an old warbeats tutorial but it's still not working. i wanna be able to take a sax/synth/whatever sample and hold it out for as long as i need to in FL Studio
- Babylon Disco
- Posts: 267
- Joined: Tue May 27, 2008 12:00 am
- Location: Sweden
Press on the sample, use the CRF-knob. You'll see 2 red lines moving around your sample, place them at an appropriate place. Now you can check the "use loop points" and "ping pong loop".
Play around with these settings until everything sounds good.
Play around with these settings until everything sounds good.
- producer_snafu
- free pwny ridez!
- Posts: 1075
- Joined: Fri Feb 23, 2007 12:00 am
go to your sequencer
select the sample
then go to your sample setting
select smp
then select the loop option
then go to cross fade loop which is in the time stretching section and slightly move it up one notch,
then go to ins and select volume
go to the adsr and move all the knobs to the right except for hold
this will allow you to loop for as long as you want in the piano roll.
or you can just go to the grid and just touch the part that is not the play list and adjust the sample there to yer liking,
select the sample
then go to your sample setting
select smp
then select the loop option
then go to cross fade loop which is in the time stretching section and slightly move it up one notch,
then go to ins and select volume
go to the adsr and move all the knobs to the right except for hold
this will allow you to loop for as long as you want in the piano roll.
or you can just go to the grid and just touch the part that is not the play list and adjust the sample there to yer liking,
\((( "D )))/ Yay clouds! ☁ ☁ ☁ ☁ ☁
- jimmusician
- Posts: 54
- Joined: Mon Jun 29, 2009 12:00 am
ok but i'm looking for continous solid streams of sound not like looping a drum sound or something.
I meant originally like editing things with edison and making continuous sounds so that they sound smooth with little to no humps in the sound
I meant originally like editing things with edison and making continuous sounds so that they sound smooth with little to no humps in the sound
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