sega death - 16 bits from hell [dramacore040]
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sega death - 16 bits from hell [dramacore040]
sega death - 16 bits from hell
= 01- street fighting the machine -1.08
= 02- antagonising the devil -0.32
= 03- paperboy delivers us acid -0.38
= 04- life in a bedroom -0.51
= 05- exploding mummy organs -1.09
= 06- cheat codes and blunt smoke -0.36
= 07- ironic dance music -0.37
= 08- screen garble -0.29
= 09- alien radar -0.41
= 10- bongo punks -1.04
= 11- ufo incomming -1.08
= 12- we just sat there -0.52
= 13- ghoul sounds -2.44
= 14- kill me five times -1.04
= 15- 99 cartridges later -1.19
= 16- hip hop sega jazz -1.00
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album download link http://www.dramacore.com/dramacore040.zip
22 megs 192kbps.mp3 zip file
brought to you by the founders of sickmode.org and dramacore.com
how it was made video
http://www.youtube.com/watch?v=SsHGet3HpWk
sega death is a 2 member experimental sega genesis project.
the members of this band are ian (dramacore) and lucas (sickmode).
sega death started in 2008, in chicago illinois usa.
how its done:
nothing in this album was sequenced, no outboard effects were used.
EVERYTHING is from the sega genesis audio out, recorded directly
into a computer. some bits of silence and excess noise were cut out.
using a sega genesis, if the cartridge is pulled out while the
game is playing and music is audible you will hear a tone.
this tone can be looping, a portion of a song looping, or even
a tone that seems to fade out to near silence.
next, you must find a cartridge that works with the one you pulled.
this is done purely by testing and seeing if they match.
once the cartridge that works is inserted you will notice
a drastic change in sound.
anything from noise, to drum patterns, to full songs.
these songs may contain elements from either cartridge or both.
or they might sound completely new and distorted.
we have experienced everything from volume increases,
to distortions, to voice samples, piano sounds, horn sounds,
ambient sounds, classic video game sounds.
but nothing sounds like it did on the original cartridge.
upon inserting the same game as you pull out, sometimes
the original song will continue to play as it would.
sometimes the original song will be altered and you gain
extra polyphony!
problems encountered:
games boot up fine and play as they should after about 10 hours of
doing this, so thats not really a concern of mine any longer.
i've damaged nothing. except for the cartridge that was broken open
to attempt putting it into the machine backwards. console just shut off.
while pulling out the game, sometimes it may turn off the system.
just retry.
while finding a game, its important to find a good starter cartridge.
this is something that works very well with random games at producing
some form of noises.
no luck using a game genie, game restarts when pulled.
have fun!
.
thats come cool chit!!!
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thats come cool chit!!!
.
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- matt bleak
- Posts: 314
- Joined: Mon Sep 10, 2007 12:00 am
can't wait to hear this (d/l'ing it now)...game sounds are something i am keen to use in future productions...once i get out of this graver/slowcore phase i am currently going through!
- matt bleak
- Posts: 314
- Joined: Mon Sep 10, 2007 12:00 am
didn't enjoy this as much as i thought i would...perhaps i need to listen to it again, but mad props for doing something different!
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